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Enter the Chronosphere: the Fractured Worlds update pulls other worlds into the loop
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Enter the Chronosphere: the Fractured Worlds update pulls other worlds into the loop

Four brand-new biomes, twenty weapons, nine enemies, damage numbers at last: the 94% positive tactical roguelike treats itself to a hefty expansion.

A

Alexandrosse

·5 août 2026·5 min read

If you missed Enter the Chronosphere, a quick catch-up: it is that turn-based roguelike from Effort Star, out in May, carrying a tidy 94% positive rating on Steam thanks to its clever way of blending calm reflection with real-time action. The game just got its Fractured Worlds update, and it does not settle for a couple of trinkets.

Enter the Chronosphere, the tactical roguelike and its chronospheres

Slices of other planets in your runs

The big idea is the four new minor biomes. Fragments of other worlds that wedge themselves into the chronospheres and shake up your runs. On the menu: "Volcanic" and its magma divers, "Geometric", a realm of pure mathematics populated by hostile cubes, "Scrapheap", a galactic dump where the junk walks around and fires shrapnel at your face, and "Dunes", a rough desert full of sand raiders. The question the studio poses is rhetorical: will these new inhabitants be your friends or will they try to kill you? The studio's answer, with its trademark humor: they will try to kill you.

The rest follows, generously: four new minibosses, twenty weapons, nine enemies, nine missions and three gadgets. Special mention to the Gunboots, boots fitted with guns, because yes. There is also a fresh round of balancing on Era 2 enemies, which were soaking up far too much damage, and a Mad Doctor tuned to give more openings, especially to melee lovers.

The small detail that changes everything

Amid all this avalanche, one plain yet much-requested addition: damage numbers. You can finally see each attack's damage range, from the guaranteed minimum on a hit to the theoretical maximum. For a strategy game where every decision counts, no longer playing by guesswork is a genuine comfort. On top of that comes a "story" tab in the codex, to reread and replay dialogues and the intro cinematic.

The timing is no accident: the update lands during Steam Cyberpunk Fest, with the game marked 20% off all week. If you were looking for a reason to try this tactical roguelike, there is a nice spread of them. And the studio is already promising the next batch in two weeks, which says a lot about the pace of support. Enough to keep the chronospheres very much alive.

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