
Lords of the End Times: Boris Todbringer finally arrives, and I have waited twelve years for this
Four legendary lords, the biggest DLC in the series according to Creative Assembly, and a free update that reworks the Vampire Counts.
Section
Previews and first impressions on upcoming games in 2025-2026. We got our hands on it before you: find out what convinced us, and what didn't.

Four legendary lords, the biggest DLC in the series according to Creative Assembly, and a free update that reworks the Vampire Counts.

Tribe, village, city, state. A survival game crossing ten thousand years to ask a rare question: where does a king's legitimacy come from?

Autonomous fleets, a living economy, thousands of ships. A design gamble that is not playing on Stellaris's pitch.

An open world RPG that invokes Morrowind in its very trailer. The playtesters, for their part, do not all agree.

One player starts dead, sees everything, and can only communicate by spelling on a board their friends keep misreading. Brilliant and cruel.

A satirical incremental where paperwork becomes progress and mass layoffs are an owned game mechanic.

The bureaucratic stamp meets SCP paranoia. Its real find: you are also responsible for what leaves the bunker.

Hydrophone, stadimeter, torpedo data computer and thermal layers. A deep simulator from a solo developer, and a disappointment worth reframing.

A medieval town around a central marketplace, in a soothing minimalist style. Except prosperity attracts berserkers.