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Features

When we dig deeper. Analysis, investigations and retrospectives on video games and their culture.

Rainbow Six Siege in 2026: ten years to become the game it should have been from day one
Dossier

Rainbow Six Siege in 2026: ten years to become the game it should have been from day one

It took ten years, thousands of patches, a rebrand and a massive update for Siege to finally become the game Ubisoft promised in 2015. That's a long time. It's also, somehow, a little beautiful.

Alexandrosse
19 avril 2026·9 min
Warframe, 13 years without trying to please anyone. And that's why it's still here.
Dossier

Warframe, 13 years without trying to please anyone. And that's why it's still here.

Launched in 2013 to near-universal indifference, Warframe is still running. Not because it made noise. Because it built something solid without ever needing you to talk about it.

Alexandrosse
18 avril 2026·11 min
Video games have become grind jobs. Nobody's paying you, but you're working anyway.
Dossier

Video games have become grind jobs. Nobody's paying you, but you're working anyway.

A few years ago, you launched a game to have fun. Today, you launch a game to check boxes, fill a bar, keep your streak alive, collect your daily login reward, and finish the battle pass before it expires. When was the last time you played a game just for the fun of it?

Alexandrosse
17 avril 2026·14 min
Why indie games have become more interesting than AAA titles
Dossier

Why indie games have become more interesting than AAA titles

AAA games keep getting bigger, more expensive, more technically impressive. But less and less interesting. Meanwhile, independent games are taking a different direction riskier, more personal, and more often genuinely memorable.

Alexandrosse
17 avril 2026·10 min
Star Wars: the games we never got (and the ones already causing concern)
Dossier

Star Wars: the games we never got (and the ones already causing concern)

There are the Star Wars games we played. And then there are the ones we'll never play. Sometimes it's precisely those games that leave the deepest mark. Because they promised something different.

Alexandrosse
17 avril 2026·13 min
GTA VI: the game that already goes beyond the game
Dossier

GTA VI: the game that already goes beyond the game

When a new Grand Theft Auto is announced, it isn't just another release on the calendar. It's a cultural event, a tipping point where video games stop being merely entertainment and become a social phenomenon once again.

Alexandrosse
16 avril 2026·6 min
Back to the Outer Rim: why Star Wars Outlaws truly deserves a second chance
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Dossier

Back to the Outer Rim: why Star Wars Outlaws truly deserves a second chance

At launch, many saw it as an unfinished game. A promising open world, undermined by flaws that prevented you from enjoying it fully. Coming back to Outlaws today means rediscovering a transformed game.

Alexandrosse
16 avril 2026·9 min