
Paris Games Week 2026: who is coming, what you can play, and the evening not to miss
22 to 25 October, fifteen years of the show, Game of Roles at the Dome de Paris, and 300 square metres for French studios.
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Video game features: in-depth analysis, retrospectives and investigations on the gaming industry and its culture. When we dig deeper than the review.

22 to 25 October, fifteen years of the show, Game of Roles at the Dome de Paris, and 300 square metres for French studios.

Six sales running, over 700 games, and only one that expires tomorrow morning. Our sort, with the prices worth taking and the ones that are not.

Eight months, 288 reviews, an average of 7.03. Here is what that says, and voting is open in four categories including the hall of shame.

Total War leaves fantasy for the grimdark of the 41st Millennium. Factions, galactic campaign, ranged battles, release: the full rundown, splitting confirmed facts from speculation.

Two retro games launch the same day. The catch: our 8-bit childhood, we didn't live it, we watched it on retro YouTube channels. What is borrowed nostalgia worth?

A 1999 game, 40,000 active players, the same ten names at the top for ten years. How AoE2 resurrected a competitive scene that nobody was funding.

Paradox integrates three major DLCs into the base game for Stellaris's 10th anniversary. It's generous. It's also, reading between the lines, an admission of guilt.

We've seen this kind of game fail before. Trailers full of promises, a strong concept, and a launch that collapses under the weight of its own ambitions. ARC Raiders works. Understanding why means understanding what the genre spent years learning.

Black Flag is back. And behind the good news sits a question Ubisoft still hasn't answered: why has nobody taken the helm since 2013?