
Guns & Dragons: 100,000 playtest sign-ups, and one number the press release does not highlight
A co-op roguelite FPS in a magitech fantasy world, 45 weapons and rare playtest telemetry. The numbers just need reading properly.
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Previews and first impressions on upcoming games in 2025-2026. We got our hands on it before you: find out what convinced us, and what didn't.

A co-op roguelite FPS in a magitech fantasy world, 45 weapons and rare playtest telemetry. The numbers just need reading properly.

160 scrolls, 140 skills, 10 sects: the material is there. The animation and visual dressing, much less so.

You deny claims, file HR paperwork before flirting, and fight on a grid. The writing is funny, the combat more debatable.

A collapsing space empire, an entity called The Veil, and an expedition loop built to swallow your evenings.

36 classes, salaries to pay and gladiators who age then retire. A real management game under rough presentation.

Height-based combat, limbs to sever on Titans, a karma system. Genuinely new mechanics, in a shell that still has to find its own identity.

80 scenarios, pike and shot, Gustavus Adolphus and Breitenfeld. A hex wargame descended directly from John Tiller, as rigorous as it is austere.

A turn-based tactics game from the XCOM veterans, set in the best period of Star Wars. With permadeath, and one worry about the music.

A free-to-play Division spin-off landing on Steam. I sank hundreds of hours into the first two, so let us just say I am watching this one closely.