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Previews

Previews and first impressions on upcoming games in 2025-2026. We got our hands on it before you: find out what convinced us, and what didn't.

Wand & Order: 4,000 items to sort because a cleaning spell turned into a tornado
Preview

Wand & Order: 4,000 items to sort because a cleaning spell turned into a tornado

A magical sorting game where you unlock spells to work faster. No date yet, so no score yet.

Alexandrosse
7 min
THE DEAD WE KNEW: the fog is not a stylistic effect, it is a warning
Preview

THE DEAD WE KNEW: the fog is not a stylistic effect, it is a warning

A four-player zombie survival where weather drives the threat. Announced for 22 October, so not yet judgeable.

Alexandrosse
7 min
Fallen Tear: The Ascension delays its 1.0 by a week, and explains why without hiding
Preview

Fallen Tear: The Ascension delays its 1.0 by a week, and explains why without hiding

The hand-drawn metroidvania was due today. It now arrives on 23 September, and the studio's message is worth reading.

Alexandrosse
8 min
Lootborne: an RPG that plays in a window beside your work, and sells its items on the Steam Market
Preview

Lootborne: an RPG that plays in a window beside your work, and sells its items on the Steam Market

424 items, asynchronous PvP, and a trading feature the studio itself presents with caution.

Alexandrosse
8 min
Factory Default: MicroProse returns to industrial simulation, with a gauge that scores your conscience
Preview

Factory Default: MicroProse returns to industrial simulation, with a gauge that scores your conscience

A 3D globe modelled on real geography, global supply chains, and a system that judges your methods as much as your profits.

Alexandrosse
8 min
Lords of the End Times: Boris Todbringer finally arrives, and I have waited twelve years for this
Preview

Lords of the End Times: Boris Todbringer finally arrives, and I have waited twelve years for this

Four legendary lords, the biggest DLC in the series according to Creative Assembly, and a free update that reworks the Vampire Counts.

Alexandrosse
10 min
Lugal: a survival game that asks you to invent the state, and a ziggurat to prove you deserve it
Preview

Lugal: a survival game that asks you to invent the state, and a ziggurat to prove you deserve it

Tribe, village, city, state. A survival game crossing ten thousand years to ask a rare question: where does a king's legitimacy come from?

Alexandrosse
8 min
Solar Wave: strip the micromanagement out of a space strategy game, and do you remove the chore or the game?
Preview

Solar Wave: strip the micromanagement out of a space strategy game, and do you remove the chore or the game?

Autonomous fleets, a living economy, thousands of ships. A design gamble that is not playing on Stellaris's pitch.

Alexandrosse
7 min
The Lantern of the Laughless Saint: we were there 24 years ago, so allow us to be demanding
Preview

The Lantern of the Laughless Saint: we were there 24 years ago, so allow us to be demanding

An open world RPG that invokes Morrowind in its very trailer. The playtesters, for their part, do not all agree.

Alexandrosse
8 min