
Sublight: a space roguelite that asks you, very politely, to mind your firing arcs
Turrets to stack on a warship, waves to absorb, and one constraint the genre always forgets: the direction your guns are pointing.
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PC, PS5 and Xbox game reviews in 2025-2026: complete and honest critiques, no inflated scores. We play to the end and tell you everything.

Turrets to stack on a warship, waves to absorb, and one constraint the genre always forgets: the direction your guns are pointing.

An incremental where you shell ore cubes with 33 weapons. Genuinely satisfying, right up to the moment it simply stops.

A tactical roguelike about finding the combination that breaks the game, alone or with four, without ever waiting your turn.

An XCOM without percentages that humiliate you, a battered corvette, a talkative crew and a crystal speaking inside your head.

A black-and-white merge game where you colour in what you grew yourself. Thirty-two reviews, thirty-two positive.

Counted action points, tactical cards, a crowd to impress. An adaptation that chooses the duel over the pitched battle.

A first-person deckbuilder published by Devolver, hand-drawn, where cards grow infinitely and end up in a soup.

Lunar colony, conveyors, drones and contracts with Earth. After two years of early access, the finished version brings a campaign and multiple endings.

Three sides, a randomised control zone, and a bank balance that follows you from match to match. Teamwork finally gets paid.